Product Design for
Farm Animals Educational Board Game.
For this project, I designed Farm Animals, an educational board game aimed at children aged 3 to 5. The objective was to create a product that blends early learning with imaginative play — something visually engaging for young minds while thoughtfully designed for parents and educators.
The final design is vibrant, tactile, and easy to use, with friendly illustrations, bold colours, and clear iconography that encourages recognition, interaction, and discovery. Every element — from the game board to the eco-conscious materials — was chosen to support cognitive development, memory, and social play. Farm Animals is more than just a game; it’s a joyful and enriching learning tool crafted to spark curiosity and connection.
Client
Between Realms Games
Sector
Education
Service
Product Design
Year
2024
Product Design for
Farm Animals Educational Board Game.
For this project, I designed Farm Animals, an educational board game aimed at children aged 3 to 5. The objective was to create a product that blends early learning with imaginative play — something visually engaging for young minds while thoughtfully designed for parents and educators.
The final design is vibrant, tactile, and easy to use, with friendly illustrations, bold colours, and clear iconography that encourages recognition, interaction, and discovery. Every element — from the game board to the eco-conscious materials — was chosen to support cognitive development, memory, and social play. Farm Animals is more than just a game; it’s a joyful and enriching learning tool crafted to spark curiosity and connection.
Client
Between Realms Games
Service
Product Design
Sector
Education
Year
2024
Product Design for
Farm Animals Educational Board Game.
For this project, I designed Farm Animals, an educational board game aimed at children aged 3 to 5. The objective was to create a product that blends early learning with imaginative play — something visually engaging for young minds while thoughtfully designed for parents and educators.
The final design is vibrant, tactile, and easy to use, with friendly illustrations, bold colours, and clear iconography that encourages recognition, interaction, and discovery. Every element — from the game board to the eco-conscious materials — was chosen to support cognitive development, memory, and social play. Farm Animals is more than just a game; it’s a joyful and enriching learning tool crafted to spark curiosity and connection.
Client
Between Realms Games
Service
Product Design
Sector
Education
Year
2024























